﻿package mortal.game.view.common.tooltip
{
    import flash.utils.*;

    public class TooltipType extends Object
    {
        public static const Text:String = "纯文本类型";
        public static const Item:String = "普通物品";
        public static const Buff:String = "状态";
        public static const Skill:String = "技能";
        public static const SkillShowNext:String = "技能显示下一级";
        public static const SkillGuild:String = "公会技能";
        public static const Equipment:String = "装备";
        public static const SpriteEquipment:String = "精灵装备";
        public static const Rune:String = "符文";
        public static const PetEgg:String = "宠物蛋";
        public static const MountEquip:String = "坐骑";
        public static const PetTotemEquip:String = "图腾装备";
        public static const DefenseEquip:String = "防守副本装备";
        public static const DefenseComposeItem:String = "防守副本合成卷轴";
        public static const JewelStone:String = "宝石";
        public static const Prescription:String = "时效物品";
        public static const Bless:String = "祝福";
        public static const FashionEquip:String = "时装装备";
        public static const GrowthTalentItem:String = "成长资质丹";
        public static const Title:String = "称号";
        public static const WorldSmallBoss:String = "世界小Boss";
        public static const PackLockGrid:String = "背包锁定格子";
        public static const ChallengeCopy:String = "无限远征 ";
        public static const MedalTotal:String = "勋章总预览tips";
        public static const Medal:String = "单个勋章tips";
        public static const HalidomEquip:String = "神格tips";
        public static const FuncPre_Picture:String = "系统功能预告_图片";
        public static const FuncPre_3D:String = "系统功能预告_3d";
        public static const LotteryDrawRareItem:String = "抽奖珍稀物品tips";
        public static const VipIcon:String = "vip图标上的tips";
        public static const Wing288:String = "Wing288";
        public static const FirstRecharge:String = "首充tips";
        public static const XiLianYuLan:String = "洗练极品预览";
        public static const TestCompareTips:String = "对比tips测试用";
        public static const LotteryDraw:String = "开箱子tips";
        private static const _compareToolTips:Dictionary = new Dictionary();

        public function TooltipType()
        {
            return;
        }// end function

        public static function registerCompareToolTipType(param1:String) : void
        {
            _compareToolTips[param1] = true;
            return;
        }// end function

        public static function isNeedCompareToolTipType(param1:String) : Boolean
        {
            if (_compareToolTips[param1])
            {
                return true;
            }
            return false;
        }// end function

    }
}
